/oracle

I pull a daily spread from Becky Cloonan’s Oracle Deck (similar to the Tarot), based on characters and themes from her ‘By Chance or Providence’ collection of visual tales. Said spreads are collected, dated, and summarized below using the small pamphlet included with the cards. For context ‘1’ is in the middle ‘2’ is to its west ‘3’ to its east ‘4’ to the south ‘5’ to the north. I place the influence of upright vs inverted in a parenthetical after each draw.

11.29.20

  1. XXVII Seven Drops of Blood (goal) ~ a promise, a bargain, a high price, a sacrifice
  2. XXI The Fisherman (influence) ~ discipline, diligence, isolation, separation from loved ones
  3. XXX The Candle (obstacle) ~ illumination, knowledge, reflection, truth
  4. XV The Letter (action) ~ communication, answers, news, patience
  5. X The Bag of Gold (outcome) ~ payment, price, wealth, compensation

One Word Summary ~ s e n t

11.28.20

  1. III The Hunter (goal) ~ pursuit, searching, hubris, desperation
  2. I The Ravens (influence) ~ creativity, resourcefulness, perceptiveness, a sign
  3. IV The King (effect) ~ responsibility, order, authority, entitlement
  4. XXXVIII The Fur Cloak (action) ~ a gift, a reward, intention, favor
  5. XXVII Seven Drops of Blood (outcome) ~ a promise, a bargain, a high price, a sacrifice

One Word Summary ~ s e e k

11.27.20

  1. XXXII The Ring (problem) ~ reminiscence, reflection, memory, mindfulness
  2. XXVIII The Child (influence) ~ vulnerability, naivety, innocence, forgiveness
  3. XXII The Widow (effect) ~ faithfulness, longing, loneliness, unrequited love
  4. XXXVII The Pyre (lesson) ~ ceremony, ritual, release, threshold
  5. XXXIV The Witch House (outcome) ~ misgiving, mistrust, foreboding, intuition

One Word Summary ~ r i p p l e s

11.26.20

  1. VI The Moon (goal) ~ cycles, the esoteric, hiding in plain sight, stay the course
  2. XXXIX The Dead (influence) ~ acquiescence, acceptance, moving on, silence
  3. XXXII The Ring (effect) ~ reminiscence, reflection, memory, mindfulness
  4. XXVII Seven Drops of Blood (lesson) ~ a promise, a bargain, a high price, a sacrifice
  5. XXIX The Seal Skin (lesson) ~ adaptation, disguise, repressed feelings, hiding one’s true self

One Word Summary ~ g o a l s

11.25.20

  1. XVII Will-o’-the-Wisp (problem) ~ distraction, procrastination, temptation, frivolity
  2. XXIII The Hag (influence) ~ wisdom, watchfulness, shrewdness, fear
  3. XXII The Widow (effect) ~ faithfulness, longing, loneliness, unrequited love
  4. XXV The Storm (lesson) ~ difficulty, upheaval, cleansing, starting anew
  5. XX The Battlefield (outcome) ~ resolution, closure, result, balance

One Word Summary ~ t e m p e s t u o u s

11.24.20

  1. XXXV Three Wishes (goal) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome
  2. XXI The Fisherman (influence) ~ discipline, diligence, isolation, separation from loved ones
  3. XVIII The Deserted Castle (effect) ~ abandonment, inactivity, hibernation, stagnation
  4. XXXVII The Pyre (lesson) ~ ceremony, ritual, release, threshold
  5. V The Wolf (outcome) ~ hunger, lust, desire, abandon

One Word Summary ~ h u n t e d

11.23.20

  1. IV The King (problem) ~ responsibility, order, authority, entitlement
  2. XXXVII The Pyre (cause) ~ ceremony, ritual, release, threshold
  3. VII The Sword (effect) ~ strength, aggression, perseverance, security
  4. XXXII The Chalice (lesson) ~ prosperity, success, fortune, abundance
  5. XXV The Storm (outcome) ~ difficulty, upheaval, cleansing, starting anew

One Word Summary ~ i m p u l s e

11.22.20

  1. VII The Sword (goal) ~ strength, aggression, perseverance, security
  2. III The Hunter (influence) ~ pursuit, searching, hubris, desperation
  3. XIII The Ghost (effect) ~ guilt, regret, unanswered questions, restlessness
  4. XXIX The Seal Skin (lesson) ~ adaptation, disguise, repressed feelings, hiding one’s true self
  5. VI The Moon (outcome) ~ cycles, the esoteric, hiding in plain sight, stay the course

One Word Summary ~ a f f e c t

11.21.20

  1. II The Queen (goal) ~ strength, willpower, confidence, cunning
  2. XXVIII The Child (influence) ~ vulnerability, naivety, innocence, forgiveness
  3. XVI Three Days Rations (obstacle) ~ preparedness, forethought, planning, moderation
  4. VI The Moon (lesson) ~ cycles, the esoteric, hiding in plain sight, stay the course
  5. XXXII The Chalice (potential) ~ prosperity, success, fortune, abundance

One Word Summary ~ m o o n b e a m

11.20.20

  1. IV The King (goal) ~ responsibility, order, authority, entitlement
  2. XXVI The Shipwreck (cause) ~ failure, frustration, exhaustion, respite
  3. I The Ravens (obstacle) ~ creativity, resourcefulness, perceptiveness, a sign
  4. XIX The Haunted Dagger (influence) ~ blame, anger, a wound, a grudge
  5. XVII Will-o’-the-Wisp (potential) ~ distraction, procrastination, temptation, frivolity

One Word Summary ~ r e s e t

11.19.20

  1. XXXI The Steed (goal) ~ action, agency, efficiency, means
  2. VII The Sword (influence) ~ strength, aggression, perseverance, security
  3. VIII The Open Door (obstacle) ~ secrecy, curiosity, carelessness, transgression
  4. XIII The Ghost (lesson) ~ guilt, regret, unanswered questions, restlessness
  5. IX The Scattered Wards (potential) ~ guidance, perspective, protection, finding meaning where none exists

One Word Summary ~ t r a n s i t i o n

11.18.20

  1. XXX The Candle (problem) ~ illumination, knowledge, reflection, truth
  2. XV The Letter (cause) ~ communication, answers, news, patience
  3. XXVI The Shipwreck (obstacle) ~ failure, frustration, exhaustion, respite
  4. XXVII Seven Drops of Blood (action) ~ a promise, a bargain, a high price, a sacrifice
  5. XL The Old Book (potential) ~ knowledge, learning, contemplation, contentment

One Word Summary ~ b a r e

11.17.20

  1. XXII The Widow (goal) ~ faithfulness, longing, loneliness, unrequited love
  2. VIII The Open Door (influence) ~ secrecy, curiosity, carelessness, transgression
  3. XXXVI The Crown (obstacle) ~ expectation, obligation, burden, encumbrance
  4. XL The Old Book (action) ~ knowledge, learning, contemplation, contentment
  5. XIII The Ghost (outcome) ~ guilt, regret, unanswered questions, restlessness

Two Word Summary ~ h u n k e r

11.16.20

  1. XXXV Three Wishes (goal) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome
  2. VIII The Open Door (cause) ~ secrecy, curiosity, carelessness, transgression
  3. XXXVII The Pyre (effect) ~ ceremony, ritual, release, threshold
  4. XX The Battlefield (outcome) ~ resolution, closure, result, balance
  5. V The Wolf (outcome) ~ hunger, lust, desire, abandon

One Word Summary ~ h u n g e r

11.15.20

  1. XXXVIII The Fur Cloak (problem) ~ a gift, a reward, intention, favor
  2. I The Ravens (influence) ~ creativity, resourcefulness, perceptiveness, a sign
  3. VI The Moon (effect) ~ cycles, the esoteric, hiding in plain sight, stay the course
  4. XIII The Ghost (action) ~ guilt, regret, unanswered questions, restlessness
  5. XIX The Haunted Dagger (outcome) ~ blame, anger, a wound, a grudge

Two Word Summary ~ b i g w h e e l

11.14.20

  1. XIV The Withering Swamp (problem) ~ a task, a challenge, the unexplored, the unknown
  2. V The Wolf (cause) ~ hunger, lust, desire, abandon
  3. XXIII The Hag (effect) ~ wisdom, watchfulness, shrewdness, fear
  4. XXI The Fisherman (lesson) ~ discipline, diligence, isolation, separation from loved ones
  5. XIII The Ghost (potential) ~ guilt, regret, unanswered questions, restlessness

Two Word Summary ~ f u c k i n g h a u n t e d

11.13.20

  1. XV The Letter (goal) ~ communication, answers, news, patience
  2. II The Queen (influence) ~ strength, willpower, confidence, cunning
  3. XXX The Candle (effect) ~ illumination, knowledge, reflection, truth
  4. XXIX The Seal Skin (lesson) ~ adaptation, disguise, repressed feelings, hiding one’s true self
  5. XI The Knight (potential) ~ bravery, duty, compassion, love

One Word Summary ~ m i l l s t o n e

11.12.20

  1. XXXVIII The Fur Cloak (goal) ~ a gift, a reward, intention, favor
  2. IV The King (cause) ~ responsibility, order, authority, entitlement
  3. XXXV Three Wishes (effect) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome
  4. XVIII The Deserted Castle (lesson) ~ abandonment, inactivity, hibernation, stagnation
  5. XXVIII The Seal Skin (outcome) ~ adaptation, disguise, repressed feelings, hiding one’s true self

One Word Summary ~ a s p i r e

11.11.20

  1. XVIII The Deserted Castle (goal) ~ abandonment, inactivity, hibernation, stagnation
  2. XVII Will~o~the~Wisp (influence) ~ distraction, procrastination, temptation, frivolity
  3. XXV The Storm (effect) ~ difficulty, upheaval, cleansing, starting anew
  4. X The Bag of Gold (action) ~ payment, price, wealth, compensation
  5. XIV The Withering Swamp (outcome) ~ a task, a challenge, the unexplored, the unknown

One Word Summary ~ h u n k e r

11.10.20

  1. XXX The Candle (goal) ~ illumination, knowledge, reflection, truth
  2. XL The Old Book (influence) ~ knowledge, learning, contemplation, contentment
  3. XXVI The Shipwreck (obstacle) ~ failure, frustration, exhaustion, respite
  4. XIX The Haunted Dagger (action) ~ blame, anger, a wound, a grudge
  5. XXXII The Ring (potential) ~ reminiscence, reflection, memory, mindfulness

One Word Summary ~ m i r r o r

11.09.20

  1. VI The Moon (problem) ~ cycles, the esoteric, hiding in plain sight, stay the course
  2. XIV The Withering Swamp (cause) ~ a task, a challenge, the unexplored, the unknown
  3. VIII The Open Door (effect) ~ secrecy, curiosity, carelessness, transgression
  4. I The Ravens (lesson) ~ creativity, resourcefulness, perceptiveness, a sign
  5. XXIX The Seal Skin (potential) ~ adaptation, disguise, repressed feelings, hiding one’s true self

One Word Summary ~ s c o u r

11.08.20

  1. XXVIII The Child (goal) ~ vulnerability, naivety, innocence, forgiveness
  2. XXIV The Sea (influence) ~ mystery, chance, danger, providing
  3. VII The Sword (obstacle) ~ strength, aggression, perseverance, security
  4. XXXII The Ring (lesson) ~ reminiscence, reflection, memory, mindfulness
  5. XXVI The Letter (potential) ~ communication, answers, news, patience

One Word Summary ~ h o w l

11.07.20

  1. XXVIII The Child (problem) ~ vulnerability, naivety, innocence, forgiveness
  2. III The Hunter (cause) ~ pursuit, searching, hubris, desperation
  3. XXXVII The Pyre (obstacle) ~ ceremony, ritual, release, threshold
  4. X The Bag of Gold (action) ~ payment, price, wealth, compensation
  5. IX The Scattered Wards (outcome) ~ guidance, perspective, protection, finding meaning where none exists

Two Word Summary ~ d e c e i t

11.06.20

  1. VI The Moon (goal) ~ cycles, the esoteric, hiding in plain sight, stay the course
  2. VII The Sword (cause) ~ strength, aggression, perseverance, security
  3. XIV The Withering Swamp (obstacle) ~ a task, a challenge, the unexplored, the unknown
  4. XXXI The Steed (lesson) ~ action, agency, efficiency, means
  5. XII The Squire (outcome) ~ fealty, devotion, enthusiasm, earnestness

One Word Summary ~ d e l v i n g

11.05.20

  1. VII The Sword (goal) ~ strength, aggression, perseverance, security
  2. XVII Will~O~The~Wisp (influence) ~ distraction, procrastination, temptation, frivolity
  3. II The Queen (obstacle) ~ strength, willpower, confidence, cunning
  4. XXV The Storm (action) ~ difficulty, upheaval, cleansing, starting anew
  5. XXXII The Ring (outcome) ~ reminiscence, reflection, memory, mindfulness

Two Word Summary ~ c o l l a b o r a t i v e c o n f e s s i o n

11.04.20

  1. XXXVIII The Fur Cloak (goal) ~ a gift, a reward, intention, favor
  2. XIX The Haunted Dagger (influence) ~ blame, anger, a wound, a grudge
  3. I The Ravens (effect) ~ creativity, resourcefulness, perceptiveness, a sign
  4. II The Queen (action) ~ strength, willpower, confidence, cunning
  5. XIV The Withering Swamp (outcome) ~ a task, a challenge, the unexplored, the unknown

One Word Summary ~ h a z a r d o u s

11.03.20

  1. XXIV The Sea (goal) ~ mystery, chance, danger, providing
  2. XXVII The Child (influence) ~ vulnerability, naivety, innocence, forgiveness
  3. XXVII Seven Drops of Blood (obstacle) ~ a promise, a bargain, a high price, a sacrifice
  4. XXXVII The Pyre (lesson) ~ ceremony, ritual, release, threshold
  5. XXII The Widow (outcome) ~ faithfulness, longing, loneliness, unrequited love

One Word Summary ~ t u r m o i l

11.02.20

  1. XIV The Withering Swamp (problem) ~ a task, a challenge, the unexplored, the unknown
  2. I The Ravens (influence) ~ creativity, resourcefulness, perceptiveness, a sign
  3. XXVI The Letter (obstacle) ~ communication, answers, news, patience
  4. XXIV The Sea (lesson) ~ mystery, chance, danger, providing
  5. XX The Battlefield (outcome) ~ resolution, closure, result, balance

One Word Summary ~ b r e a k d o w n

11.01.20

  1. II The Queen (problem) ~ strength, willpower, confidence, cunning
  2. XVII Will~O~The~Wisp (influence) ~ distraction, procrastination, temptation, frivolity
  3. VI The Moon (effect) ~ cycles, the esoteric, hiding in plain sight, stay the course
  4. XXVII Seven Drops of Blood (lesson) ~ a promise, a bargain, a high price, a sacrifice
  5. XXV The Storm (action) ~ difficulty, upheaval, cleansing, starting anew

One Word Summary ~ b r i n k

10.31.20

  1. XXXVIII The Fur Cloak (problem) ~ a gift, a reward, intention, favor
  2. XXV The Storm (cause) ~ difficulty, upheaval, cleansing, starting anew
  3. XXXII The Chalice (obstacle) ~ prosperity, success, fortune, abundance
  4. XII The Squire (lesson) ~ fealty, devotion, enthusiasm, earnestness
  5. II The Queen (outcome) ~ strength, willpower, confidence, cunning

One Word Summary ~ c o m f o r t

10.30.20

  1. XVII Will-o’-the-Wisp (problem) ~ distraction, procrastination, temptation, frivolity
  2. IV The King (cause) ~ responsibility, order, authority, entitlement
  3. I The Ravens (effect) ~ creativity, resourcefulness, perceptiveness, a sign
  4. XXII The Widow (lesson) ~ faithfulness, longing, loneliness, unrequited love
  5. IX The Scattered Wards (potential) ~ guidance, perspective, protection, finding meaning where none exists

One Word Summary ~ h a u n t e d

10.29.20

  1. XXVII Seven Drops of Blood (goal) ~ a promise, a bargain, a high price , a sacrifice
  2. XV The Letter (cause) ~ wisdom, watchfulness, shrewdness, fear
  3. XXXVII The Pyre (effect) ~ ceremony, ritual, release, threshold
  4. XXIII The Hag (lesson) ~ wisdom, watchfulness, shrewdness, fear
  5. XXVIII The Child (outcome) ~ vulnerability, naivety, innocence, forgiveness

One Word Summary ~ w o r d

10.28.20

  1. XL The Old Book (goal) ~ knowledge, learning, contemplation, contentment
  2. XXXVII The Pyre (cause) ~ ceremony, ritual, release, threshold
  3. IV The King (obstacle) ~ responsibility, order, authority, entitlement
  4. XXVIII The Child (action) ~ vulnerability, naivety, innocence, forgiveness
  5. XXXII The Ring (potential) ~ illumination, knowledge, reflection, truth

One Word Summary ~ t i m e

10.27.20

  1. VI The Moon (problem) ~ cycles, the esoteric, hiding in plain sight, stay the course
  2. XXIII The Hag (cause) ~ wisdom, watchfulness, shrewdness, fear
  3. III The Hunter (effect) ~ pursuit, searching, hubris, desperation
  4. XVII Will-o’-the-Wisp (lesson) ~ distraction, procrastination, temptation, frivolity
  5. XXVI The Shipwreck (outcome) ~ failure, frustration, exhaustion, respite

One Word Summary ~ h o l d i n g

10.26.20

  1. I The Ravens (problem) ~ creativity, resourcefulness, perceptiveness, a sign
  2. XXII The Widow (cause) ~ faithfulness, longing, loneliness, unrequited love
  3. XXXVIII The Fur Cloak (effect) ~ a gift, a reward, intention, favor
  4. VIII The Open Door (lesson) ~ secrecy, curiosity, carelessness, transgression
  5. XXX The Candle (potential) ~ illumination, knowledge, reflection, truth

One Word Summary ~ a t o n e

10.25.20

  1. IV The King (problem) ~ responsibility, order, authority, entitlement
  2. XXXIV The Witch House (influence) ~ misgiving, mistrust, foreboding, intuition
  3. XVII Will-o’-the-Wisp (obstacle) ~ distraction, procrastination, temptation, frivolity
  4. XXII The Widow (action) ~ faithfulness, longing, loneliness, unrequited love
  5. XXXV Three Wishes (potential) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome

One Word Summary ~ r i s k

10.24.20

  1. XXXVII The Pyre (goal) ~ ceremony, ritual, release, threshold
  2. XXVI The Shipwreck (cause) ~ failure, frustration, exhaustion, respite
  3. XIII The Ghost (effect) ~ guilt, regret, unanswered questions, restlessness
  4. XXXVIII The Fur Cloak (lesson) ~ a gift, a reward, intention, favor
  5. VIII The Open Door (potential) ~ secrecy, curiosity, carelessness, transgression

One Word Summary ~ t r a n s i t i o n

10.23.20

  1. XL The Old Book (goal) ~ knowledge, learning, contemplation, contentment
  2. XVI Three Days Rations (cause) ~ preparedness, planning, forethought, moderation
  3. XXVII The Child (obstacle) ~ vulnerability, naivety, innocence, forgiveness
  4. XXXV Three Wishes (lesson) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome
  5. XII The Squire (outcome) ~ fealty, devotion, enthusiasm, earnestness

One Word Summary ~ e x u b e r a n c e

10.22.20

  1. XXXVII The Pyre (problem) ~ ceremony, ritual, release, threshold
  2. XVII Will-o’-the-Wisp (cause) ~ distraction, procrastination, temptation, frivolity
  3. XXXIII The Chalice (effect) ~ prosperity, success, fortune, abundance
  4. IV The King (action) ~ responsibility, order, authority, entitlement
  5. XXXV Three Wishes (potential) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome

One Word Summary ~ i m p e n d i n g

10.21.20

  1. XIV The Withering Swamp (goal) ~ a task, a challenge, the unexpected, the unknown
  2. XII The Squire (influence) ~ fealty, devotion, enthusiasm, earnestness
  3. X The Bag of Gold (obstacle) ~ payment, price, wealth, compensation
  4. IX The Scattered Wards (lesson) ~ guidance, perspective, protection, finding meaning where none exists
  5. XXIII The Hag (potential) ~ wisdom, watchfulness, shrewdness, fear

One Word Summary ~ c a l c u l u s

10.20.20

  1. XXIV The Sea (goal) ~ mystery, chance, danger, providing
  2. II The Queen (cause) ~ strength, willpower, confidence, cunning
  3. XXIX The Seal Skin (obstacle) ~ adaptation, disguise, repressed feelings, hiding one’s true self
  4. VI The Moon (action) ~ cycles, the esoteric, hiding in plain sight, stay the course
  5. XI The Knight (potential) ~ bravery, duty, compassion, love

One Word Summary ~ b a s t i o n

10.19.20

  1. XXVII Seven Drops of Blood (goal) ~ a promise, a bargain, a high price , a sacrifice
  2. XXXVI The Crown (influence) ~ expectation, obligation, burden, encumbrance
  3. VI The Moon (effect) ~ cycles, the esoteric, hiding in plain sight, stay the course
  4. XVII Will-o’-the-Wisp ( (action) ~ distraction, procrastination, temptation, frivolity
  5. XXVIII The Child (potential) ~ vulnerability, naivety, innocence, forgiveness

One Word Summary ~ c h a n g e