oracle

Ok, just kidding. I’m headed back to BC’s oracle deck. I lack the depth of knowledge and the brevity needed in this space for full tarot reads. I will continue learning in that arena, and posting a once weekly oracle pull from the familiar deck here. Cheers and thanks for bearing with…

Afresh for 2021, I’ll be drawing from a Tarot de Marseille deck ~ miraculous gift from my friend Em. I am new to Tarot and using Danica XIX and friends’ Heretical Fates book (also a spectacular NSFW tarot) as my initial reference. A seven card pull with my own interpretive short summary. Here goes. Onward.

01.03.21

01.02.21

01.01.21

I pull a daily spread from Becky Cloonan’s Oracle Deck (similar to the Tarot), based on characters and themes from her ‘By Chance or Providence’ collection of visual tales. Said spreads are collected, dated, and summarized below using the small pamphlet included with the cards. For context ‘1’ is in the middle ‘2’ is to its west ‘3’ to its east ‘4’ to the south ‘5’ to the north. I place the influence of upright vs inverted in a parenthetical after each draw.

12.31.20

  1. XXIX The Seal Skin (goal) ~ adaptation, disguise, repressed feelings, hiding one’s true self
  2. XXIII The Hag (cause) ~ wisdom, watchfulness, shrewdness, fear
  3. XXV The Storm (effect) ~ difficulty, upheaval, cleansing, starting anew
  4. XII The Squire (lesson) ~ fealty, devotion, enthusiasm, earnestness
  5. VIII The Open Door (outcome) ~ secrecy, curiosity, carelessness, transgression

One Word Summary ~ t r a n s i t

12.30.20

  1. IV The King (problem) ~ responsibility, order, authority, entitlement
  2. XXI The Fisherman (cause) ~ discipline, diligence, isolation, separation from loved ones
  3. XII The Squire (obstacle) ~ fealty, devotion, enthusiasm, earnestness
  4. XXX The Candle (lesson) ~ illumination, knowledge, reflection, truth
  5. XXIII The Hag (outcome) ~ wisdom, watchfulness, shrewdness, fear

One Word Summary ~ c u e

12.29.20

  1. VI The Moon (goal) ~ cycles, the esoteric, hiding in plain sight, stay the course
  2. XVI Three Days Rations (cause) ~ preparedness, forethought, planning, moderation
  3. XVII Will~o~the~Wisp (problem) ~ distraction, procrastination, temptation, frivolity
  4. XXXVII The Pyre (action) ~ ceremony, ritual, release, threshold
  5. XII The Squire (potential) ~ fealty, devotion, enthusiasm, earnestness

One Word Summary ~ a g a i n

12.28.20

  1. XX The Battlefield (problem) ~ resolution, closure, result, balance
  2. XI The Knight (influence) ~ bravery, duty, compassion, love
  3. XII The Squire (obstacle) ~ fealty, devotion, enthusiasm, earnestness
  4. XXXIX The Dead (action) ~ acquiescence, acceptance, moving on, silence
  5. XVI Three Days Rations (outcome) ~ preparedness, forethought, planning, moderation

One Word Summary ~ m o p

12.27.20

  1. XL The Old Book (problem) ~ knowledge, learning, contemplation, contentment
  2. XIX The Haunted Dagger (influence) ~ blame, anger, a wound, a grudge
  3. XXIX The Seal Skin (obstacle) ~ adaptation, disguise, repressed feelings, hiding one’s true self
  4. XXXV Three Wishes (action) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome
  5. XXX The Candle (potential) ~illumination, knowledge, reflection, truth

One Word Summary ~ l i g h t

12.26.20

  1. XX The Battlefield (problem) ~ resolution, closure, result, balance
  2. VIII The Open Door (influence) ~ secrecy, curiosity, carelessness, transgression
  3. XXVIII The Child (obstacle) ~ vulnerability, naivety, innocence, forgiveness
  4. X The Bag of Gold (action) ~ payment, price, wealth, compensation
  5. II The Queen (potential) ~ strength, willpower, confidence, cunning

One Word Summary ~ a d d r e s s

12.25.20

  1. XXV The Storm (goal) ~ difficulty, upheaval, cleansing, starting anew
  2. XIV The Withering Swamp (influence) ~ a task, a challenge, the unexplored, the unknown
  3. XXIII The Hag (effect) ~ wisdom, watchfulness, shrewdness, fear
  4. II The Queen (lesson) ~ strength, willpower, confidence, cunning
  5. XXXI The Steed (outcome) ~ action, agency, efficiency, means

One Word Summary ~ s h a d o w

12.24.20

  1. XXXVIII The Fur Cloak (goal) ~ a gift, a reward, intention, favor
  2. IV The King (cause) ~ responsibility, order, authority, entitlement
  3. XL The Old Book (effect) ~ knowledge, learning, contemplation, contentment
  4. XVII Will~o~the~Wisp (action) ~ distraction, procrastination, temptation, frivolity
  5. XXXI The Steed (outcome) ~ action, agency, efficiency, means

One Word Summary ~ t r a n s p o r t

12.23.20

  1. VII The Sword (goal) ~ strength, aggression, perseverance, security
  2. II The Queen (lesson) ~ strength, willpower, confidence, cunning
  3. XVII Will~o~the~Wisp (obstacle) ~ distraction, procrastination, temptation, frivolity
  4. XL The Old Book (lesson) ~ knowledge, learning, contemplation, contentment
  5. XXXII The Ring (potential) ~ reminiscence, reflection, memory, mindfulness

One Word Summary ~ o v e r g r o w n

12.22.20

  1. XV The Letter (goal) ~ communication, answers, news, patience
  2. XXVI The Shipwreck (cause) ~ failure, frustration, exhaustion, respite
  3. XXXII The Chalice (effect) ~ prosperity, success, fortune, abundance
  4. XXXVI The Crown (action) ~ expectation, obligation, burden, encumbrance
  5. XX The Battlefield (problem) ~ resolution, closure, result, balance

One Word Summary ~ s h o w n

12.21.20

  1. XV The Letter (problem) ~ communication, answers, news, patience
  2. I The Ravens (cause) ~ creativity, resourcefulness, perceptiveness, a sign
  3. XXVI The Shipwreck (obstacle) ~ failure, frustration, exhaustion, respite
  4. XXI The Fisherman (lesson) ~ discipline, diligence, isolation, separation from loved ones
  5. III The Hunter (outcome) ~ pursuit, searching, hubris, desperation

One Word Summary ~ l o s s

12.20.20

  1. XXX The Candle (problem) ~ illumination, knowledge, reflection, truth
  2. XIV The Withering Swamp (lesson) ~ a task, a challenge, the unexplored, the unknown
  3. XXXV Three Wishes (obstacle) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome
  4. XIX The Haunted Dagger (action) ~ blame, anger, a wound, a grudge
  5. I The Ravens (outcome) ~ creativity, resourcefulness, perceptiveness, a sign

One Word Summary ~ t r a n s m u t e

12.19.20

  1. VI The Moon (goal) ~ cycles, the esoteric, hiding in plain sight, stay the course
  2. XI The Wolf (cause) ~ hunger, lust, desire, abandon
  3. XXIV The Sea (obstacle) ~ mystery, chance, danger, providing
  4. X The Bag of Gold (lesson) ~ payment, price, wealth, compensation
  5. XXVIII The Child (potential) ~ vulnerability, naivety, innocence, forgiveness

One Word Summary ~ l t m a

12.18.20

  1. XXIII The Hag (goal) ~ wisdom, watchfulness, shrewdness, fear
  2. XXXII The Ring (cause) ~ reminiscence, reflection, memory, mindfulness
  3. XIX The Haunted Dagger (obstacle) ~ blame, anger, a wound, a grudge
  4. VIII The Open Door (action) ~ secrecy, curiosity, carelessness, transgression
  5. XXIV The Sea (outcome) ~ mystery, chance, danger, providing

One Word Summary ~ i n v e s t i g a t i v e

12.17.20

  1. XXIV The Sea (problem) ~ mystery, chance, danger, providing
  2. XXXII The Chalice (influence) ~ prosperity, success, fortune, abundance
  3. XXI The Fisherman (effect) ~ discipline, diligence, isolation, separation from loved ones
  4. XIII The Ghost (action) ~ guilt, regret, unanswered questions, restlessness
  5. XXXIV The Witch House (outcome) ~ misgiving, mistrust, foreboding, intuition

One Word Summary ~ q u e s t

12.16.20

  1. XXI The Fisherman (goal) ~ discipline, diligence, isolation, separation from loved ones
  2. XI The Knight (cause) ~ bravery, duty, compassion, love
  3. XVI Three Days Rations (effect) ~ preparedness, forethought, planning, moderation
  4. IV The King (action) ~ responsibility, order, authority, entitlement
  5. XXXI The Steed (potential) ~ action, agency, efficiency, means

One Word Summary ~ g i a n t

12.15.20

  1. XL The Old Book (problem) ~ knowledge, learning, contemplation, contentment
  2. XI The Knight (cause) ~ bravery, duty, compassion, love
  3. XXV The Storm (obstacle) ~ difficulty, upheaval, cleansing, starting anew
  4. I The Ravens (influence) ~ creativity, resourcefulness, perceptiveness, a sign
  5. II The Queen (lesson) ~ strength, willpower, confidence, cunning

One Word Summary ~ c a l m

12.14.20

  1. XVII Will~o~the~Wisp (problem) ~ distraction, procrastination, temptation, frivolity
  2. IV The King (influence) ~ responsibility, order, authority, entitlement
  3. XXII The Widow (obstacle) ~ faithfulness, longing, loneliness, unrequited love
  4. XXXII The Ring (lesson) ~ reminiscence, reflection, memory, mindfulness
  5. XXXV Three Wishes (potential) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome

One Word Summary ~ e c l i p s e

12.13.20

  1. XVIII The Deserted Castle (problem) ~ abandonment, inactivity, hibernation, stagnation
  2. XXVI The Shipwreck (influence) ~ failure, frustration, exhaustion, respite
  3. XL The Old Book (obstacle) ~ knowledge, learning, contemplation, contentment
  4. XXXII The Ring (lesson) ~ reminiscence, reflection, memory, mindfulness
  5. XIII The Ghost (outcome) ~ guilt, regret, unanswered questions, restlessness

One Word Summary ~ r e s p i r a t e

12.12.20

  1. XXV The Storm (problem) ~ difficulty, upheaval, cleansing, starting anew
  2. XI The Wolf (influence) ~ hunger, lust, desire, abandon
  3. XXXV Three Wishes (obstacle) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome
  4. XIV The Withering Swamp (lesson) ~ a task, a challenge, the unexplored, the unknown
  5. XXIX The Seal Skin (outcome) ~ adaptation, disguise, repressed feelings, hiding one’s true self

One Word Summary ~ c l a m m y

12.11.20

  1. XXXVIII The Fur Cloak (goal) ~ a gift, a reward, intention, favor
  2. XXX The Candle (cause) ~ illumination, knowledge, reflection, truth
  3. XXII The Widow (effect) ~ faithfulness, longing, loneliness, unrequited love
  4. XXXVII The Pyre (lesson) ~ ceremony, ritual, release, threshold
  5. IV The King (potential) ~ responsibility, order, authority, entitlement

One Word Summary ~ w a r m t h

12.10.20

  1. X The Bag of Gold (goal) ~ payment, price, wealth, compensation
  2. III The Hunter (cause) ~ pursuit, searching, hubris, desperation
  3. XXXI The Steed (effect) ~ action, agency, efficiency, means
  4. VI The Moon (lesson) ~ cycles, the esoteric, hiding in plain sight, stay the course
  5. XXI The Fisherman (potential) ~ discipline, diligence, isolation, separation from loved ones

One Word Summary ~ s h a d o w f a x

12.09.20

  1. VII The Sword (goal) ~ strength, aggression, perseverance, security
  2. II The Queen (influence) ~ strength, willpower, confidence, cunning
  3. XXVII Seven Drops of Blood (obstacle) ~ a promise, a bargain, a high price, a sacrifice
  4. XV The Letter (lesson) ~ communication, answers, news, patience
  5. XXVI The Shipwreck (potential) ~ failure, frustration, exhaustion, respite

One Word Summary ~ r a m

12.08.20

  1. XXX The Candle (problem) ~ illumination, knowledge, reflection, truth
  2. XXI The Fisherman (cause) ~ discipline, diligence, isolation, separation from loved ones
  3. XXVI The Shipwreck (obstacle) ~ failure, frustration, exhaustion, respite
  4. XXXVII The Pyre (lesson) ~ ceremony, ritual, release, threshold
  5. XIX The Haunted Dagger (outcome) ~ blame, anger, a wound, a grudge

One Word Summary ~ c l u t c h e d

12.07.20

  1. XVIII The Deserted Castle (goal) ~ abandonment, inactivity, hibernation, stagnation
  2. XXXII The Chalice (cause) ~ prosperity, success, fortune, abundance
  3. XIX The Haunted Dagger (effect) ~ blame, anger, a wound, a grudge
  4. XXXVI The Crown (action) ~ expectation, obligation, burden, encumbrance
  5. XVI Three Days Rations (obstacle) ~ preparedness, forethought, planning, moderation

One Word Summary ~ e n c u m b r e

12.06.20

  1. XXXVI The Crown (goal) ~ expectation, obligation, burden, encumbrance
  2. VI The Moon (influence) ~ cycles, the esoteric, hiding in plain sight, stay the course
  3. XVI Three Days Rations (effect) ~ preparedness, forethought, planning, moderation
  4. XXX The Candle (action) ~ illumination, knowledge, reflection, truth
  5. XII The Squire (potential) ~ fealty, devotion, enthusiasm, earnestness

One Word Summary ~ i n w a r d

12.05.20

  1. XXXV Three Wishes (problem) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome
  2. XXVII Seven Drops of Blood (cause) ~ a promise, a bargain, a high price, a sacrifice
  3. VII The Sword (effect) ~ strength, aggression, perseverance, security
  4. XIII The Ghost (action) ~ guilt, regret, unanswered questions, restlessness
  5. XXXIX The Dead (potential) ~ acquiescence, acceptance, moving on, silence

One Word Summary ~ p o s s e s s e d

12.04.20

  1. XXVIII The Child (problem) ~ vulnerability, naivety, innocence, forgiveness
  2. XI The Knight (cause) ~ bravery, duty, compassion, love
  3. XV The Letter (obstacle) ~ communication, answers, news, patience
  4. VI The Moon (lesson) ~ cycles, the esoteric, hiding in plain sight, stay the course
  5. XXVII Seven Drops of Blood (outcome) ~ a promise, a bargain, a high price, a sacrifice

One Word Summary ~ l u n a r

12.03.20

  1. XXXII The Chalice (goal) ~ prosperity, success, fortune, abundance
  2. IX The Scattered Wards (potential) ~ guidance, perspective, protection, finding meaning where none exists
  3. XXX The Candle (obstacle) ~ illumination, knowledge, reflection, truth
  4. XXXVI The Crown (action) ~ expectation, obligation, burden, encumbrance
  5. XIV The Withering Swamp (outcome) ~ a task, a challenge, the unexplored, the unknown

One Word Summary ~ w a n d e r

12.02.20

  1. XXXV Three Wishes (problem) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome
  2. XXXVI The Crown (cause) ~ expectation, obligation, burden, encumbrance
  3. XII The Squire (effect) ~ fealty, devotion, enthusiasm, earnestness
  4. II The Queen (lesson) ~ strength, willpower, confidence, cunning
  5. XXXII The Ring (outcome) ~ reminiscence, reflection, memory, mindfulness

One Word Summary ~ f o r e s t

12.01.20

  1. XXXI The Steed (problem) ~ action, agency, efficiency, means
  2. XXII The Widow (cause) ~ faithfulness, longing, loneliness, unrequited love
  3. VII The Sword (obstacle) ~ strength, aggression, perseverance, security
  4. XXIX The Seal Skin (lesson) ~ adaptation, disguise, repressed feelings, hiding one’s true self
  5. XXIII The Hag (outcome) ~ wisdom, watchfulness, shrewdness, fear

One Word Summary ~ d e s i r e

11.30.20

  1. XXXVIII The Fur Cloak (goal) ~ a gift, a reward, intention, favor
  2. XXX The Candle (cause) ~ illumination, knowledge, reflection, truth
  3. XVIII The Deserted Castle (effect) ~ abandonment, inactivity, hibernation, stagnation
  4. VIII The Open Door (lesson) ~ secrecy, curiosity, carelessness, transgression
  5. XXI The Fisherman (potential) ~ discipline, diligence, isolation, separation from loved ones

One Word Summary ~ s t a y

11.29.20

  1. XXVII Seven Drops of Blood (goal) ~ a promise, a bargain, a high price, a sacrifice
  2. XXI The Fisherman (influence) ~ discipline, diligence, isolation, separation from loved ones
  3. XXX The Candle (obstacle) ~ illumination, knowledge, reflection, truth
  4. XV The Letter (action) ~ communication, answers, news, patience
  5. X The Bag of Gold (outcome) ~ payment, price, wealth, compensation

One Word Summary ~ s e n t

11.28.20

  1. III The Hunter (goal) ~ pursuit, searching, hubris, desperation
  2. I The Ravens (influence) ~ creativity, resourcefulness, perceptiveness, a sign
  3. IV The King (effect) ~ responsibility, order, authority, entitlement
  4. XXXVIII The Fur Cloak (action) ~ a gift, a reward, intention, favor
  5. XXVII Seven Drops of Blood (outcome) ~ a promise, a bargain, a high price, a sacrifice

One Word Summary ~ s e e k

11.27.20

  1. XXXII The Ring (problem) ~ reminiscence, reflection, memory, mindfulness
  2. XXVIII The Child (influence) ~ vulnerability, naivety, innocence, forgiveness
  3. XXII The Widow (effect) ~ faithfulness, longing, loneliness, unrequited love
  4. XXXVII The Pyre (lesson) ~ ceremony, ritual, release, threshold
  5. XXXIV The Witch House (outcome) ~ misgiving, mistrust, foreboding, intuition

One Word Summary ~ r i p p l e s

11.26.20

  1. VI The Moon (goal) ~ cycles, the esoteric, hiding in plain sight, stay the course
  2. XXXIX The Dead (influence) ~ acquiescence, acceptance, moving on, silence
  3. XXXII The Ring (effect) ~ reminiscence, reflection, memory, mindfulness
  4. XXVII Seven Drops of Blood (lesson) ~ a promise, a bargain, a high price, a sacrifice
  5. XXIX The Seal Skin (lesson) ~ adaptation, disguise, repressed feelings, hiding one’s true self

One Word Summary ~ g o a l s

11.25.20

  1. XVII Will-o’-the-Wisp (problem) ~ distraction, procrastination, temptation, frivolity
  2. XXIII The Hag (influence) ~ wisdom, watchfulness, shrewdness, fear
  3. XXII The Widow (effect) ~ faithfulness, longing, loneliness, unrequited love
  4. XXV The Storm (lesson) ~ difficulty, upheaval, cleansing, starting anew
  5. XX The Battlefield (outcome) ~ resolution, closure, result, balance

One Word Summary ~ t e m p e s t u o u s

11.24.20

  1. XXXV Three Wishes (goal) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome
  2. XXI The Fisherman (influence) ~ discipline, diligence, isolation, separation from loved ones
  3. XVIII The Deserted Castle (effect) ~ abandonment, inactivity, hibernation, stagnation
  4. XXXVII The Pyre (lesson) ~ ceremony, ritual, release, threshold
  5. V The Wolf (outcome) ~ hunger, lust, desire, abandon

One Word Summary ~ h u n t e d

11.23.20

  1. IV The King (problem) ~ responsibility, order, authority, entitlement
  2. XXXVII The Pyre (cause) ~ ceremony, ritual, release, threshold
  3. VII The Sword (effect) ~ strength, aggression, perseverance, security
  4. XXXII The Chalice (lesson) ~ prosperity, success, fortune, abundance
  5. XXV The Storm (outcome) ~ difficulty, upheaval, cleansing, starting anew

One Word Summary ~ i m p u l s e

11.22.20

  1. VII The Sword (goal) ~ strength, aggression, perseverance, security
  2. III The Hunter (influence) ~ pursuit, searching, hubris, desperation
  3. XIII The Ghost (effect) ~ guilt, regret, unanswered questions, restlessness
  4. XXIX The Seal Skin (lesson) ~ adaptation, disguise, repressed feelings, hiding one’s true self
  5. VI The Moon (outcome) ~ cycles, the esoteric, hiding in plain sight, stay the course

One Word Summary ~ a f f e c t

11.21.20

  1. II The Queen (goal) ~ strength, willpower, confidence, cunning
  2. XXVIII The Child (influence) ~ vulnerability, naivety, innocence, forgiveness
  3. XVI Three Days Rations (obstacle) ~ preparedness, forethought, planning, moderation
  4. VI The Moon (lesson) ~ cycles, the esoteric, hiding in plain sight, stay the course
  5. XXXII The Chalice (potential) ~ prosperity, success, fortune, abundance

One Word Summary ~ m o o n b e a m

11.20.20

  1. IV The King (goal) ~ responsibility, order, authority, entitlement
  2. XXVI The Shipwreck (cause) ~ failure, frustration, exhaustion, respite
  3. I The Ravens (obstacle) ~ creativity, resourcefulness, perceptiveness, a sign
  4. XIX The Haunted Dagger (influence) ~ blame, anger, a wound, a grudge
  5. XVII Will-o’-the-Wisp (potential) ~ distraction, procrastination, temptation, frivolity

One Word Summary ~ r e s e t

11.19.20

  1. XXXI The Steed (goal) ~ action, agency, efficiency, means
  2. VII The Sword (influence) ~ strength, aggression, perseverance, security
  3. VIII The Open Door (obstacle) ~ secrecy, curiosity, carelessness, transgression
  4. XIII The Ghost (lesson) ~ guilt, regret, unanswered questions, restlessness
  5. IX The Scattered Wards (potential) ~ guidance, perspective, protection, finding meaning where none exists

One Word Summary ~ t r a n s i t i o n

11.18.20

  1. XXX The Candle (problem) ~ illumination, knowledge, reflection, truth
  2. XV The Letter (cause) ~ communication, answers, news, patience
  3. XXVI The Shipwreck (obstacle) ~ failure, frustration, exhaustion, respite
  4. XXVII Seven Drops of Blood (action) ~ a promise, a bargain, a high price, a sacrifice
  5. XL The Old Book (potential) ~ knowledge, learning, contemplation, contentment

One Word Summary ~ b a r e

11.17.20

  1. XXII The Widow (goal) ~ faithfulness, longing, loneliness, unrequited love
  2. VIII The Open Door (influence) ~ secrecy, curiosity, carelessness, transgression
  3. XXXVI The Crown (obstacle) ~ expectation, obligation, burden, encumbrance
  4. XL The Old Book (action) ~ knowledge, learning, contemplation, contentment
  5. XIII The Ghost (outcome) ~ guilt, regret, unanswered questions, restlessness

Two Word Summary ~ h u n k e r

11.16.20

  1. XXXV Three Wishes (goal) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome
  2. VIII The Open Door (cause) ~ secrecy, curiosity, carelessness, transgression
  3. XXXVII The Pyre (effect) ~ ceremony, ritual, release, threshold
  4. XX The Battlefield (outcome) ~ resolution, closure, result, balance
  5. V The Wolf (outcome) ~ hunger, lust, desire, abandon

One Word Summary ~ h u n g e r

11.15.20

  1. XXXVIII The Fur Cloak (problem) ~ a gift, a reward, intention, favor
  2. I The Ravens (influence) ~ creativity, resourcefulness, perceptiveness, a sign
  3. VI The Moon (effect) ~ cycles, the esoteric, hiding in plain sight, stay the course
  4. XIII The Ghost (action) ~ guilt, regret, unanswered questions, restlessness
  5. XIX The Haunted Dagger (outcome) ~ blame, anger, a wound, a grudge

Two Word Summary ~ b i g w h e e l

11.14.20

  1. XIV The Withering Swamp (problem) ~ a task, a challenge, the unexplored, the unknown
  2. V The Wolf (cause) ~ hunger, lust, desire, abandon
  3. XXIII The Hag (effect) ~ wisdom, watchfulness, shrewdness, fear
  4. XXI The Fisherman (lesson) ~ discipline, diligence, isolation, separation from loved ones
  5. XIII The Ghost (potential) ~ guilt, regret, unanswered questions, restlessness

Two Word Summary ~ f u c k i n g h a u n t e d

11.13.20

  1. XV The Letter (goal) ~ communication, answers, news, patience
  2. II The Queen (influence) ~ strength, willpower, confidence, cunning
  3. XXX The Candle (effect) ~ illumination, knowledge, reflection, truth
  4. XXIX The Seal Skin (lesson) ~ adaptation, disguise, repressed feelings, hiding one’s true self
  5. XI The Knight (potential) ~ bravery, duty, compassion, love

One Word Summary ~ m i l l s t o n e

11.12.20

  1. XXXVIII The Fur Cloak (goal) ~ a gift, a reward, intention, favor
  2. IV The King (cause) ~ responsibility, order, authority, entitlement
  3. XXXV Three Wishes (effect) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome
  4. XVIII The Deserted Castle (lesson) ~ abandonment, inactivity, hibernation, stagnation
  5. XXVIII The Seal Skin (outcome) ~ adaptation, disguise, repressed feelings, hiding one’s true self

One Word Summary ~ a s p i r e

11.11.20

  1. XVIII The Deserted Castle (goal) ~ abandonment, inactivity, hibernation, stagnation
  2. XVII Will~o~the~Wisp (influence) ~ distraction, procrastination, temptation, frivolity
  3. XXV The Storm (effect) ~ difficulty, upheaval, cleansing, starting anew
  4. X The Bag of Gold (action) ~ payment, price, wealth, compensation
  5. XIV The Withering Swamp (outcome) ~ a task, a challenge, the unexplored, the unknown

One Word Summary ~ h u n k e r

11.10.20

  1. XXX The Candle (goal) ~ illumination, knowledge, reflection, truth
  2. XL The Old Book (influence) ~ knowledge, learning, contemplation, contentment
  3. XXVI The Shipwreck (obstacle) ~ failure, frustration, exhaustion, respite
  4. XIX The Haunted Dagger (action) ~ blame, anger, a wound, a grudge
  5. XXXII The Ring (potential) ~ reminiscence, reflection, memory, mindfulness

One Word Summary ~ m i r r o r

11.09.20

  1. VI The Moon (problem) ~ cycles, the esoteric, hiding in plain sight, stay the course
  2. XIV The Withering Swamp (cause) ~ a task, a challenge, the unexplored, the unknown
  3. VIII The Open Door (effect) ~ secrecy, curiosity, carelessness, transgression
  4. I The Ravens (lesson) ~ creativity, resourcefulness, perceptiveness, a sign
  5. XXIX The Seal Skin (potential) ~ adaptation, disguise, repressed feelings, hiding one’s true self

One Word Summary ~ s c o u r

11.08.20

  1. XXVIII The Child (goal) ~ vulnerability, naivety, innocence, forgiveness
  2. XXIV The Sea (influence) ~ mystery, chance, danger, providing
  3. VII The Sword (obstacle) ~ strength, aggression, perseverance, security
  4. XXXII The Ring (lesson) ~ reminiscence, reflection, memory, mindfulness
  5. XXVI The Letter (potential) ~ communication, answers, news, patience

One Word Summary ~ h o w l

11.07.20

  1. XXVIII The Child (problem) ~ vulnerability, naivety, innocence, forgiveness
  2. III The Hunter (cause) ~ pursuit, searching, hubris, desperation
  3. XXXVII The Pyre (obstacle) ~ ceremony, ritual, release, threshold
  4. X The Bag of Gold (action) ~ payment, price, wealth, compensation
  5. IX The Scattered Wards (outcome) ~ guidance, perspective, protection, finding meaning where none exists

Two Word Summary ~ d e c e i t

11.06.20

  1. VI The Moon (goal) ~ cycles, the esoteric, hiding in plain sight, stay the course
  2. VII The Sword (cause) ~ strength, aggression, perseverance, security
  3. XIV The Withering Swamp (obstacle) ~ a task, a challenge, the unexplored, the unknown
  4. XXXI The Steed (lesson) ~ action, agency, efficiency, means
  5. XII The Squire (outcome) ~ fealty, devotion, enthusiasm, earnestness

One Word Summary ~ d e l v i n g

11.05.20

  1. VII The Sword (goal) ~ strength, aggression, perseverance, security
  2. XVII Will~O~The~Wisp (influence) ~ distraction, procrastination, temptation, frivolity
  3. II The Queen (obstacle) ~ strength, willpower, confidence, cunning
  4. XXV The Storm (action) ~ difficulty, upheaval, cleansing, starting anew
  5. XXXII The Ring (outcome) ~ reminiscence, reflection, memory, mindfulness

Two Word Summary ~ c o l l a b o r a t i v e c o n f e s s i o n

11.04.20

  1. XXXVIII The Fur Cloak (goal) ~ a gift, a reward, intention, favor
  2. XIX The Haunted Dagger (influence) ~ blame, anger, a wound, a grudge
  3. I The Ravens (effect) ~ creativity, resourcefulness, perceptiveness, a sign
  4. II The Queen (action) ~ strength, willpower, confidence, cunning
  5. XIV The Withering Swamp (outcome) ~ a task, a challenge, the unexplored, the unknown

One Word Summary ~ h a z a r d o u s

11.03.20

  1. XXIV The Sea (goal) ~ mystery, chance, danger, providing
  2. XXVII The Child (influence) ~ vulnerability, naivety, innocence, forgiveness
  3. XXVII Seven Drops of Blood (obstacle) ~ a promise, a bargain, a high price, a sacrifice
  4. XXXVII The Pyre (lesson) ~ ceremony, ritual, release, threshold
  5. XXII The Widow (outcome) ~ faithfulness, longing, loneliness, unrequited love

One Word Summary ~ t u r m o i l

11.02.20

  1. XIV The Withering Swamp (problem) ~ a task, a challenge, the unexplored, the unknown
  2. I The Ravens (influence) ~ creativity, resourcefulness, perceptiveness, a sign
  3. XXVI The Letter (obstacle) ~ communication, answers, news, patience
  4. XXIV The Sea (lesson) ~ mystery, chance, danger, providing
  5. XX The Battlefield (outcome) ~ resolution, closure, result, balance

One Word Summary ~ b r e a k d o w n

11.01.20

  1. II The Queen (problem) ~ strength, willpower, confidence, cunning
  2. XVII Will~O~The~Wisp (influence) ~ distraction, procrastination, temptation, frivolity
  3. VI The Moon (effect) ~ cycles, the esoteric, hiding in plain sight, stay the course
  4. XXVII Seven Drops of Blood (lesson) ~ a promise, a bargain, a high price, a sacrifice
  5. XXV The Storm (action) ~ difficulty, upheaval, cleansing, starting anew

One Word Summary ~ b r i n k

10.31.20

  1. XXXVIII The Fur Cloak (problem) ~ a gift, a reward, intention, favor
  2. XXV The Storm (cause) ~ difficulty, upheaval, cleansing, starting anew
  3. XXXII The Chalice (obstacle) ~ prosperity, success, fortune, abundance
  4. XII The Squire (lesson) ~ fealty, devotion, enthusiasm, earnestness
  5. II The Queen (outcome) ~ strength, willpower, confidence, cunning

One Word Summary ~ c o m f o r t

10.30.20

  1. XVII Will-o’-the-Wisp (problem) ~ distraction, procrastination, temptation, frivolity
  2. IV The King (cause) ~ responsibility, order, authority, entitlement
  3. I The Ravens (effect) ~ creativity, resourcefulness, perceptiveness, a sign
  4. XXII The Widow (lesson) ~ faithfulness, longing, loneliness, unrequited love
  5. IX The Scattered Wards (potential) ~ guidance, perspective, protection, finding meaning where none exists

One Word Summary ~ h a u n t e d

10.29.20

  1. XXVII Seven Drops of Blood (goal) ~ a promise, a bargain, a high price , a sacrifice
  2. XV The Letter (cause) ~ wisdom, watchfulness, shrewdness, fear
  3. XXXVII The Pyre (effect) ~ ceremony, ritual, release, threshold
  4. XXIII The Hag (lesson) ~ wisdom, watchfulness, shrewdness, fear
  5. XXVIII The Child (outcome) ~ vulnerability, naivety, innocence, forgiveness

One Word Summary ~ w o r d

10.28.20

  1. XL The Old Book (goal) ~ knowledge, learning, contemplation, contentment
  2. XXXVII The Pyre (cause) ~ ceremony, ritual, release, threshold
  3. IV The King (obstacle) ~ responsibility, order, authority, entitlement
  4. XXVIII The Child (action) ~ vulnerability, naivety, innocence, forgiveness
  5. XXXII The Ring (potential) ~ illumination, knowledge, reflection, truth

One Word Summary ~ t i m e

10.27.20

  1. VI The Moon (problem) ~ cycles, the esoteric, hiding in plain sight, stay the course
  2. XXIII The Hag (cause) ~ wisdom, watchfulness, shrewdness, fear
  3. III The Hunter (effect) ~ pursuit, searching, hubris, desperation
  4. XVII Will-o’-the-Wisp (lesson) ~ distraction, procrastination, temptation, frivolity
  5. XXVI The Shipwreck (outcome) ~ failure, frustration, exhaustion, respite

One Word Summary ~ h o l d i n g

10.26.20

  1. I The Ravens (problem) ~ creativity, resourcefulness, perceptiveness, a sign
  2. XXII The Widow (cause) ~ faithfulness, longing, loneliness, unrequited love
  3. XXXVIII The Fur Cloak (effect) ~ a gift, a reward, intention, favor
  4. VIII The Open Door (lesson) ~ secrecy, curiosity, carelessness, transgression
  5. XXX The Candle (potential) ~ illumination, knowledge, reflection, truth

One Word Summary ~ a t o n e

10.25.20

  1. IV The King (problem) ~ responsibility, order, authority, entitlement
  2. XXXIV The Witch House (influence) ~ misgiving, mistrust, foreboding, intuition
  3. XVII Will-o’-the-Wisp (obstacle) ~ distraction, procrastination, temptation, frivolity
  4. XXII The Widow (action) ~ faithfulness, longing, loneliness, unrequited love
  5. XXXV Three Wishes (potential) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome

One Word Summary ~ r i s k

10.24.20

  1. XXXVII The Pyre (goal) ~ ceremony, ritual, release, threshold
  2. XXVI The Shipwreck (cause) ~ failure, frustration, exhaustion, respite
  3. XIII The Ghost (effect) ~ guilt, regret, unanswered questions, restlessness
  4. XXXVIII The Fur Cloak (lesson) ~ a gift, a reward, intention, favor
  5. VIII The Open Door (potential) ~ secrecy, curiosity, carelessness, transgression

One Word Summary ~ t r a n s i t i o n

10.23.20

  1. XL The Old Book (goal) ~ knowledge, learning, contemplation, contentment
  2. XVI Three Days Rations (cause) ~ preparedness, planning, forethought, moderation
  3. XXVII The Child (obstacle) ~ vulnerability, naivety, innocence, forgiveness
  4. XXXV Three Wishes (lesson) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome
  5. XII The Squire (outcome) ~ fealty, devotion, enthusiasm, earnestness

One Word Summary ~ e x u b e r a n c e

10.22.20

  1. XXXVII The Pyre (problem) ~ ceremony, ritual, release, threshold
  2. XVII Will-o’-the-Wisp (cause) ~ distraction, procrastination, temptation, frivolity
  3. XXXIII The Chalice (effect) ~ prosperity, success, fortune, abundance
  4. IV The King (action) ~ responsibility, order, authority, entitlement
  5. XXXV Three Wishes (potential) ~ aspiration, invocation, impulsivity, unforeseen consequences to a desired outcome

One Word Summary ~ i m p e n d i n g

10.21.20

  1. XIV The Withering Swamp (goal) ~ a task, a challenge, the unexpected, the unknown
  2. XII The Squire (influence) ~ fealty, devotion, enthusiasm, earnestness
  3. X The Bag of Gold (obstacle) ~ payment, price, wealth, compensation
  4. IX The Scattered Wards (lesson) ~ guidance, perspective, protection, finding meaning where none exists
  5. XXIII The Hag (potential) ~ wisdom, watchfulness, shrewdness, fear

One Word Summary ~ c a l c u l u s

10.20.20

  1. XXIV The Sea (goal) ~ mystery, chance, danger, providing
  2. II The Queen (cause) ~ strength, willpower, confidence, cunning
  3. XXIX The Seal Skin (obstacle) ~ adaptation, disguise, repressed feelings, hiding one’s true self
  4. VI The Moon (action) ~ cycles, the esoteric, hiding in plain sight, stay the course
  5. XI The Knight (potential) ~ bravery, duty, compassion, love

One Word Summary ~ b a s t i o n

10.19.20

  1. XXVII Seven Drops of Blood (goal) ~ a promise, a bargain, a high price , a sacrifice
  2. XXXVI The Crown (influence) ~ expectation, obligation, burden, encumbrance
  3. VI The Moon (effect) ~ cycles, the esoteric, hiding in plain sight, stay the course
  4. XVII Will-o’-the-Wisp ( (action) ~ distraction, procrastination, temptation, frivolity
  5. XXVIII The Child (potential) ~ vulnerability, naivety, innocence, forgiveness

One Word Summary ~ c h a n g e